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A bit about me: Philip Hodges


I originally trained as an apprentice graphic designer with a pre-press house in Sydney called Network Graphics while attending the Sydney College of Graphic Arts. I don’t think Networks is around any more but that was many, many years ago. After qualifying I moved through a couple of companies (Australian Consolidated Press, Kestral Digital Colour) learning and picking up new skills along the way. I even did a stint working for an IT department sorting out digital work flows and Colour Space at TFG (Saatchi & Saatchi’s production house) – Never again. It involved hours of repetitive colour sampling.

Then in 1996-7 I came across Macromedia Director and decided that the future for me was to be interactive and animated. After learning Lingo, HTML, JavaScript etc. then Flash decided to up it’s game and introduce ActionScript. From there it was pretty much all Flash and ActionScript for me. Later with the introduction of Remoting my Flash began to talk to data, and suddenly I was messing around with Cold Fusion, PHP, MySQL, AMFphp, XML the list goes on and on.

After co-running my own company (Digital Scalpel Limited) for ten years with offices in London, Manchester, Brighton and Cambridge I have now settled down to the care free life of a freelance/contractor specializing in digital design, primarily on the UX/UI side and usually involving rapid prototyping in Flash/Flex and ActionScript etc, although not always. I still produce HTML/JS/CSS etc and over the last 14 months have worked with a team of WPF developers to produce a suite of desktop apps.

Since focusing on freelance/contract work in 2008 I have been extremely lucky to work on a wide range of projects and for a diverse group of companies ranging from creative agencies to tier 1 investment banks.

I have gained experience with every phase of the project life cycle, from working directly with clients and stakeholders to define a project’s requirements, then working through those requirements to establish the best design solution. Presenting/pitching hi-fi designs to clients, which often involves the creation of rapid prototypes, and then working with the developers to ensure that the designs are applied as accurately as possible. Finally QA, deployment, feedback and revisions.

You can find a lot more information about my career path and experience on my LinkedIn profile –

Outside of work you will usually find me swimming up and down rivers, lakes and canals. Totally obsessed with open water long distance endurance swimming.